Stories You Play

Home of RPGs by Matt Snyder, including Dust Devils, Nine Worlds, 44: A Game of Automatic Fear, and The Ladykillers

Archive for the category “Nine Worlds”

Illumination: Nine Worlds’ prologue

This is one of my favorite bits from Nine Worlds. It appeared as the book’s Prologue.

ILLUMINATION

“I know what you’re thinking, Alex,” Prometheus said. “Everyone wants to know two things when illumined. First, you’re going to ask me how this all started.” He waved his hands. “How the universe came to be like this. How you have any awareness or power at all in the first place.”

“You’re right. I was going to ask you that. So, can you read my mind?”

“No. No, I can’t do that. Let’s just say I’ve done this before. The questions are always the same.” Prometheus’ lip curled in a wry grin. “Why should you be any different?”

Alex had no reply, and silence crept between them. He looked out the rosy glass window of the strange piscine vessel they had boarded in the train station. People were everywhere. Most raced to meet their connections. Some waited along the wall reading newspapers, eating sandwiches, or drowning out the world with headphones.

Not a soul seemed to acknowledge the huge bronze and glass fish hovering in the steam near Terminal 3A. No one except for a small boy who stood staring, mouth agape at the glassy red eyes of the fish, from where Alex surveyed scene. Alexander waved at the child, and the child cowered behind the legs of a woman that must have been his mother. He heard Prometheus chuckle.

“What about the second thing?” Alexander asked coolly, still staring at the boy.

“You don’t miss much, do you?”

“Not much.”

“That’s good for you. The second thing you’re going to ask me is what you should do about it — about the hidden war, the powers that be, the ignorant masses of humanity. …” Prometheus motioned to the bustling travelers outside.

“Right again. So? You’re the big, bad Titan, right? Surely you have some advice for what I should do now. Or, maybe what you’d like me to do?”

“You’d think so, wouldn’t you, Alex? I’m loathe to disappoint you. The choice is yours.” Prometheus leaned back and sighed. “I have no earthly idea.”

Nine Worlds RPG now available for free

Nine Worlds RPGI’m pleased to announce that Nine Worlds: A Game of Cosmic Drama is now available for free on this website.

Nine Worlds RPGYou can download the PDF here, but it does require registration at this web site. IMPORTANT: Registering means you agree to receive occasional emails from me about  my games. I won’t send emails more than monthly, and likely much less than that given my busy schedule. If you ever want me to stop sending such emails, just contact me here on the blog or at my email: matt -at- storiesyouplay -dot- com.

About Nine Worlds

Nine Worlds is a story-driven game with a very unique system. It uses playing cards and a powerful mechanic called Muses that, I’m proud to say, still does one of the best jobs I’ve experienced in helping groups create dramatic stories during play.

The setting is also unique — it is a modern day fantasy where the gods and creatures of Greek myth are locked in a cold war among an astrological universe. Earth is at the center, cloaked in the illusion of modernity, but all around it are other worlds ruled by the gods and titans in a covert and sometimes overt battle for control of reality.

The game has its roots in games like Mage: The Ascension, Nobilis, and Amber. And, there’s a lot of influence there from The Riddle of Steel, among others. Heap on some literary influence from Michael Moorcock, and of course Homer and other Greek myths. Oh, and that Art Nouveau influence, as well as a lesser known D20 supplement for Spelljammer: Shadow of the Spider Moon  that appeared in Polyhedron #151.

I’m extremely fond of Nine Worlds. It’s by far my favorite of my creations to date. That’s part of why I released it for free. The game is unique, and because of that, its success in reaching game players over the years has been challenging. It seemed a shame to me to keep it locked up in Tartarus for eternity. While I doubt it will ever become a blockbuster seller, I do think I can reach out to fans this way. I’m especially eager to see what people new to the game think.

Post Navigation